Star Wars Jedi: Survivor Patch 4 – Fixes Performance Issues and Bugs
EA has shared information on all the developments that are being made to Star Wars Jedi: Survivor with the release of patch 4. Upon launch, the game was met with generally positive reviews, but many users have encountered multiple issues, especially on PC. Star Wars Jedi: Survivor was met with positive reviews when it was initially released.
Players of Star Wars Jedi: Survivor experienced a plethora of issues, including crashes, slow frame rates on powerful devices, and general optimization problems. This pushed many to leave negative reviews on Steam, thus resulting in a mixed reception for the game on the platform. EA released several updates to resolve these issues, and has now divulged the contents of the forthcoming patch 4.
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On Tuesday, May 9th, the fourth patch for Star Wars Jedi: Survivor will be released on PS5 and Xbox Series X/S, with PC players receiving the update later this week. The patch notes reveal that the update resolves a variety of existing issues, with many changes exclusive to the PC version. Changes to streaming budgets have been made to reduce traversal hitches and bring performance improvements to certain visual effects. Additionally, the HDR implementation on the PS5 version has been addressed, as well as various crashing issues.
The fourth patch for Star Wars Jedi: Survivor is designed to address a number of glitches, including an animation issue that could have resulted in a sequence failure later on in the game. Additionally, the patch is expected to rectify a game-breaking bug that has been preventing players from progressing in the story. Lastly, the patch notes indicate that minor translation issues will be fixed and text scrolling in the game will be improved.
The developer has released some information about what followers of Star Wars Jedi: Survivor can look forward to in upcoming updates. The main objective of these updates is to address the performance problems observed in the PC version of the game. The team is actively working on improving the performance on newer i7 and i9 CPUs, as well as making changes to how the game uses CPU and GPU resources.
In conclusion, the fourth patch for Star Wars Jedi: Survivor introduces some noteworthy alterations and repairs that could potentially upgrade the player experience. It’s not a shock that PC is the main focus of future updates, especially since a recent survey listed Star Wars Jedi: Survivor as the worst PC port of 2023.
Summary of the Patch Notes for Star Wars Jedi: Survivor Update 4
The latest version of Star Wars Jedi: Survivor, Update 4, has released its patch notes. Here is an overview of the alterations and improvements.
The following provides details about Patch 4.
- For PC users, changes have been made to the occlusion behavior of raytracing, reducing any idle-time stalls, as well as updated streaming budgets to combat any traversal hitching. Performance of some VFX has also been improved, with console support coming soon. When toggling raytracing on PC, updated data handling has been applied to improve non-raytraced performance.
- Those playing on PS5 have had a fix applied to a HDR value mismatch that would cause incorrect displays.
- A number of bug and save state errors have been fixed, as well as an issue with one of the vents not activating in Stone Spires, an audio issue with music, lightsaber marks not displaying correctly, a progression blocked state in the Lucrehulk, the player being able to fall through an elevator and enter a progression blocked state, Rayvis becoming unbeatable, a severe animation issue that would break a late game narrative sequence, and a collision bug where players can get stuck inside a Meditation Chamber.
- In addition, a note has been added explaining that some of BD-1’s abilities are not available while in combat, text scrolling improved, minor text translation fixes applied, and various crash issues have been resolved.
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The labor persists
We are currently looking into a few identified issues and preparing a patch to address them in the future.
- (PC Only) Enhancing performance of the recent i7 and i9 CPUs that have efficiency cores.
- (PC Only) Making general improvements to boost usage of both the CPU and GPU while decreasing idle time, both with and without raytracing.
- (PC Only) Working to fix some hitching issues that are attributable to streaming raytracing data, assets, and a gap in our pre-made shaders.
- Addressing numerous bugs.
- Plus more!
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The PC, PS5, and Xbox Series X/S versions of Star Wars Jedi: Survivor are now available.