High on Life Releases Update 4
The latest patch for High on Life has been released which, among other improvements, adds two new graphical modes. Despite the mixed reviews, the game was a hit when it came out in December and is one of the biggest Day One releases on Xbox Game Pass. The patch that was released in January fixed some of the technical issues, such as being able to adjust the field of view and fixing game-ending glitches that prevented players from unlocking certain achievements. The newly released patch addresses further loading issues and glitches, as well as introduce the Performance and Quality settings – which offer more visual fidelity at the cost of a slower 30 fps, or a smoother 60 fps at a lower graphic quality. This comes at a time when the CEO of Squanch Games, Justin Roiland, is facing legal troubles, and the future of the company is uncertain. Nevertheless, the studio is still working hard to make sure High on Life is the best it can be, and the new patch will give players the best experience possible.

High On Life Update Patch Notes
Bug fixes
- Fixed save game compatibility issue that was affecting progress on unlocking some achievements and hunter challenges.
- Fixed infinite load issue in house when warping to final mission during Final Prep.
- Fixed loading screen crash from dying during combat in Zephyr.
- Fixed issue where player respawned and got locked outside of a warp base door during Krubis.
- Fixed issue where player was stuck when going through Human Haven portal outside Applebees.
- Fixed issue where player couldn’t set down guns during Rescue Lizzie.
- Fixed Krubis being stuck underground during Boss Fight.
- Fixed issue where Lezduit was available post-game, resolving the below issues:
- Player locked in a room in Human Haven while Lezduit was equipped.
- Lezduit was available in the inventory and on the couch post-game.
- Fixed achievement “Eye scream, you scream” failing to unlock when expected.
- Fixed achievement “Mods Please Ban” – can now reliably complete as 30 hunk kills are now possible.
- Fixed enemies not showing up. Ex: Schlooper location in the Outskirts.
- Fixed low FPS issue during Xenoslaughter at 3440×1440 resolution.
- Fixed missing voice lines for final Ant shot callout at end of 9-Torg bounty.
- Fixed missing voice lines for Clugg’s Suits and Sweezy during Giblets bounty.
- Fixed missing background music in Slums tunnel during 9-Torg bounty.
- Fixed Ant enemies going through a ramp wall during 9-Torg bounty.
- Improved performance in Destroyed Earth during Garmantuous Bounty.
Content And Feature Updates for Xbox Series
- Updated default visual quality setting – now called performance mode. This is intended to run at 60 fps with dynamic resolution (up to 1440p on Series X, up to 1080p on Series S).
- Added a new quality mode that features improved visual quality targeted at 30 fps. This runs with dynamic resolution up to 4k on Series X and 1440p on Series S.
Content And Feature Updates for PC
- Added Native and AI Quality Improvement Modes (Nvidia DLSS, AMD FSR 2.0 and Intel XeSS options), now available in the Settings Menu.
Content And Feature Updates for All Platforms
- Added settings for disabling drift and distortion for the heads-up display (HUD) in the Settings Menu.
High on Life is available now for PC, Xbox One, and Xbox Series X/S.